Play

by Ramon Marc

Len McCain on X: "@SandyofCthulhu The big “improvement” to RTS games was the genre got split into factory type games for the folks who want to obsessively produce lots of stuff, and MOBAs for tactical action fans. The old school RTS is barely made any more." / X

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The rise of the ambient video game

The Player's Journey - Amy Jo Kim

12 BIG IDEAS from Game Design You Should Know - Christina Wodtke - Medium

Erin Hoffman // Wind, Not Sand: Mapping Dynamic Emotion Across a Product Landscape // UX 2015

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Richard A. Bartle: Players Who Suit MUDs